rememberNudgeState
fun rememberNudgeState(maxStack: Int = 3, animation: Animation = Animation.Bounce, placement: Placement = Placement.BottomEnd): NudgeState
Creates and remembers an instance of NudgeState with the specified parameters.
This function initializes the state management for nudges, including settings for stack size, animation type, and placement on the screen.
Return
A remembered instance of NudgeState.
Parameters
maxStack
The maximum number of nudges to display at once.
animation
The animation to use for displaying nudges.
placement
The placement of nudges on the screen.