SeededRandom

class SeededRandom(seed: Seed) : Random

Constructors

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constructor(seed: Seed)

Functions

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open override fun nextBits(bitCount: Int): Int
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open override fun nextBoolean(): Boolean
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open override fun nextBytes(array: ByteArray): ByteArray
open override fun nextBytes(size: Int): ByteArray
open override fun nextBytes(array: ByteArray, fromIndex: Int, toIndex: Int): ByteArray
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open override fun nextDouble(): Double
open override fun nextDouble(until: Double): Double
open override fun nextDouble(from: Double, until: Double): Double
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open override fun nextFloat(): Float
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open override fun nextInt(): Int
open override fun nextInt(until: Int): Int
open override fun nextInt(from: Int, until: Int): Int
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open override fun nextLong(): Long
open override fun nextLong(until: Long): Long
open override fun nextLong(from: Long, until: Long): Long
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