UnityOptions
constructor(splashMode: Int = 0, splashEnable: Boolean = false, buildId: String = "", version: String = "", notchConfig: String = "", ndkVersion: String = "", ndkPath: String = "", platforms: List<PlatformArch> = emptyList(), configuration: Configuration = Configuration.Debug, streamingAssets: List<String> = emptyList(), exportedProjectLocation: String = "", libraryName: String = "unityLibrary", exportFolder: String = "")
Parameters
splashMode
The splash mode to use. This can be one of the following values:
0
: No splash.1
: Use the Unity logo as the splash.2
: Use a custom splash image.
splashEnable
Whether to enable the splash screen.
buildId
The build ID.
version
The version of the Unity project.
notchConfig
The notch configuration. This can be one of the following values:
"none"
: No notch."left"
: Notch on the left."right"
: Notch on the right."both"
: Notch on both sides.
ndkVersion
The version of the NDK to use.
ndkPath
The path to the NDK.
platforms
The list of platforms to build for.
configuration
The build configuration. This can be one of the following values:
"Debug"
: Build a debug configuration."Release"
: Build a release configuration.
streamingAssets
The list of streaming assets to include in the build.
exportFolder
The folder to export the build to.
libraryName
The name of the library to create.