UnityWallpaperEngine

Constructors

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constructor()

Properties

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Functions

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open fun isPreview(): Boolean
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open fun isVisible(): Boolean
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open fun onCommand(p0: String, p1: Int, p2: Int, p3: Int, p4: Bundle, p5: Boolean): Bundle
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open override fun onCreate(surfaceHolder: SurfaceHolder)
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open override fun onDesiredSizeChanged(desiredWidth: Int, desiredHeight: Int)
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open override fun onDestroy()
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open override fun onMultiTapDetected(finalTapPositionX: Float, finalTapPositionY: Float)
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open override fun onOffsetsChanged(xOffset: Float, yOffset: Float, xOffsetStep: Float, yOffsetStep: Float, xPixelOffset: Int, yPixelOffset: Int)
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open override fun onSurfaceChanged(surfaceHolder: SurfaceHolder, format: Int, width: Int, height: Int)
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open override fun onSurfaceCreated(surfaceHolder: SurfaceHolder)
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open override fun onSurfaceDestroyed(surfaceHolder: SurfaceHolder)
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open override fun onTouchEvent(motionEvent: MotionEvent)
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open override fun onVisibilityChanged(visible: Boolean)
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open fun onZoomChanged(p0: Float)
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