Package-level declarations
Types
Link copied to clipboard
An object that holds a lock on Unity player. Unity player's main loop is only active when at least one UnityPlayerHolder
is visible.
Link copied to clipboard
Manages creation of UnityPlayerWrapper
and notifies the listener about this event.
Link copied to clipboard
Stores list of UnityPlayerHolder
and pauses/resumes the Unity player. Unity player's main loop is only active when at least one UnityPlayerHolder
is visible.
Link copied to clipboard
Provides safe and convenient access to UnityPlayer
.
Link copied to clipboard
Creates the Unity player instance and fires callbacks at important points of this process.