UnityNativeBuildTask

open class UnityNativeBuildTask : DefaultTask

A Gradle task for building native code for Unity integration.

This task performs the following actions:

  • Executes the native compiler with the specified configuration and architecture.

  • Manages the output of the compilation process, including copying and deleting files.

See also

Constructors

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constructor()

Types

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object Companion

Properties

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@get:Internal
var enabled: Boolean
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val state: TaskStateInternal
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val timeout: Property<Duration>

Functions

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open override fun acceptServiceReferences(serviceReferences: MutableSet<ServiceReferenceSpec>)
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open override fun appendParallelSafeAction(action: Action<in Task>)
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Executes the native build process.

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open operator override fun compareTo(other: Task): Int
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open override fun configure(closure: Closure<Any>): Task
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open override fun dependsOn(vararg paths: Any): Task
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open override fun doFirst(action: Closure<Any>): Task
open override fun doFirst(action: Action<in Task>): Task
open override fun doFirst(actionName: String, action: Action<in Task>): Task
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open override fun doLast(action: Closure<Any>): Task
open override fun doLast(action: Action<in Task>): Task
open override fun doLast(actionName: String, action: Action<in Task>): Task
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open override fun doNotTrackState(reasonNotToTrackState: String)
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open override fun finalizedBy(vararg paths: Any): Task
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open override fun getActions(): MutableList<Action<in Task>>
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open override fun getAnt(): AntBuilder
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@Internal
open override fun getAsDynamicObject(): DynamicObject
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@Internal
open override fun getConvention(): Convention
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open override fun getDependsOn(): MutableSet<Any>
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open override fun getDescription(): String?
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open override fun getDestroyables(): TaskDestroyables
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open override fun getDidWork(): Boolean
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open override fun getExtensions(): ExtensionContainer
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open override fun getFinalizedBy(): TaskDependency
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open override fun getGroup(): String?
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open override fun getIdentityPath(): Path
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open override fun getInputs(): TaskInputsInternal
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@Internal
open override fun getLifecycleDependencies(): TaskDependencyInternal
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open override fun getLocalState(): TaskLocalState
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open override fun getLogger(): Logger
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open override fun getLogging(): LoggingManager
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open override fun getMustRunAfter(): TaskDependency
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open override fun getName(): String
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open override fun getOnlyIf(): Spec<in TaskInternal>
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open override fun getOutputs(): TaskOutputsInternal
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open override fun getPath(): String
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open override fun getProject(): Project
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open override fun getRequiredServices(): TaskRequiredServices
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open override fun getSharedResources(): MutableList<ResourceLock>
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open override fun getShouldRunAfter(): TaskDependency
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open override fun getStandardOutputCapture(): StandardOutputCapture
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open override fun getTaskActions(): MutableList<InputChangesAwareTaskAction>
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open override fun getTaskDependencies(): TaskDependencyInternal
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open override fun getTaskIdentity(): TaskIdentity<*>
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open override fun getTemporaryDir(): File
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open override fun getTemporaryDirFactory(): Factory<File>
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open override fun hasProperty(propertyName: String): Boolean
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open override fun hasTaskActions(): Boolean
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open override fun mustRunAfter(vararg paths: Any): Task
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open override fun notCompatibleWithConfigurationCache(reason: String)
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open override fun onlyIf(onlyIfClosure: Closure<Any>)
open override fun onlyIf(spec: Spec<in Task>)
open override fun onlyIf(onlyIfReason: String, spec: Spec<in Task>)
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open override fun prependParallelSafeAction(action: Action<in Task>)
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open override fun property(propertyName: String): Any?
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open override fun setActions(replacements: MutableList<Action<in Task>>)
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open override fun setDependsOn(dependsOn: MutableIterable<*>)
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open override fun setDescription(description: String?)
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open override fun setDidWork(didWork: Boolean)
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open override fun setFinalizedBy(finalizedByTasks: MutableIterable<*>)
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open override fun setGroup(group: String?)
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open override fun setMustRunAfter(mustRunAfterTasks: MutableIterable<*>)
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open override fun setOnlyIf(onlyIfClosure: Closure<Any>)
open override fun setOnlyIf(spec: Spec<in Task>)
open override fun setOnlyIf(onlyIfReason: String, spec: Spec<in Task>)
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open override fun setProperty(name: String, value: Any)
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open override fun setShouldRunAfter(shouldRunAfterTasks: MutableIterable<*>)
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fun setUnityOptions(unityOptions: UnityOptions)

Sets the UnityOptions for this task.

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open override fun shouldRunAfter(vararg paths: Any): TaskDependency
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open override fun usesService(service: Provider<out BuildService<*>>)