UnitySurfaceHolderCallback

Constructors

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constructor(unityFrameLayout: UnityFrameLayout)

Functions

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open override fun surfaceChanged(surfaceHolder: SurfaceHolder, format: Int, width: Int, height: Int)
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open override fun surfaceCreated(surfaceHolder: SurfaceHolder)
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open override fun surfaceDestroyed(surfaceHolder: SurfaceHolder)